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Rules and strategy

How to play Hearts

Avoid point cards, unload danger at the right moment, and keep the lowest score.

Players
4
Heart
1 point
Queen of Spades
13 points
End threshold
100

Deal and passing

Each player receives 13 cards. Pass exactly three cards left, right, and across on successive hands; every fourth hand is a hold hand with no pass. The holder of 2♣ leads the first trick.

Playing tricks

Follow the led suit when possible; otherwise discard any legal card. The highest card of the led suit wins and leads next. The first trick may not contain a heart or Q♠ unless a player has only point cards available. Hearts may not be led until broken by an earlier discard unless the leader holds only hearts.

Scoring

Each heart is 1 point and Q♠ is 13. A player who takes all 26 points shoots the moon: the shooter scores 0 for the hand and each opponent receives 26.

Winning

After a hand in which anyone reaches 100 or more, the lowest total wins. A tied lowest score is resolved by the earliest-numbered tied seat; there is no tie-break hand. This table has no bonus-card variant.

Play smarter

Beginner strategy

  • Pass Q♠ and high spades unless low spades can protect you.
  • Become void in a suit so you can discard dangerous cards later.
  • Save high cards for controlled exits and use low cards to avoid tricks.
  • Track whether Q♠ has appeared and which players may be void in spades.
  • Attempt the moon only with enough winners and suit control to take every point.
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